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COD4 - Revival of a clan server
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PostPosted: Wed Jun 18, 2014 5:12 pm Reply with quote
Mikelo
Hi guys.
I have read some of the topics in the forum to understand what has been going on, and I think if you really want to keep the clan alive, the cof4 server it's a great idea sure, but I think it needs some improvements so it can have as many people as the sof2 server used to have.
The main reason i stayed in the sof2 server was because of the friendly environment ofc, but also because of the sounds and because of the awesome map.
So the questions are: Is it possible to get the soundpack on COD4? Is the "Crash" map good enough to be the chosen map?

The "Crash" map it's great when we don't have many ppl on server, but i don't know if it is good enough (I just don't suggest others because i don't know any cod4 maps...).

I'm just putting my mind on the open, and ofc i'll do everything i can to keep the clan alive, for the old times  Very Happy

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PostPosted: Wed Jun 18, 2014 6:31 pm Reply with quote
Darkraider
For now we use the map killhouse, it is a somewhat small map and it appears most people like it as we've been having activity ever since I started playing (probs before) for practically most of the day.



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PostPosted: Wed Jun 18, 2014 6:35 pm Reply with quote
Teo
yes i agree with Dark.

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PostPosted: Wed Jun 18, 2014 6:39 pm Reply with quote
Darkraider
I do think we could get like 1 or 2 other semi small maps possibly though teo



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PostPosted: Wed Jun 18, 2014 6:42 pm Reply with quote
Mikelo
— Darkraider wrote
For now we use the map killhouse, it is a somewhat small map and it appears most people like it as we've been having activity ever since I started playing (probs before) for practically most of the day.


Sorry, i through it was called Crash, don't know why, but yeah, it's that one I'm referring too.
I also like the map and I've been seeing the activity there, but I was thinking more about the future. I can't imagine more than twelve players playing in such a small map...

But well, i don't mind about the map Smile  What about the soundpack, is it possible?

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PostPosted: Wed Jun 18, 2014 6:43 pm Reply with quote
Darkraider
I don't think it'd be possible for soundpack like sof2 but never know. You should google if you want to find out lol.



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PostPosted: Wed Jun 18, 2014 7:02 pm Reply with quote
Mikelo
— Darkraider wrote
I don't think it'd be possible for soundpack like sof2 but never know. You should google if you want to find out lol.


I did google first and found nothing useful, that's why I'm asking Teo, he's the expert Razz

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PostPosted: Thu Jun 19, 2014 6:21 pm Reply with quote
Previ
Well i think we should add couple of more maps. Some of players want other maps and killhouse starts to get too little when there are more players :D

About witch maps we should add i can't say because i haven't played them all so much :s

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PostPosted: Thu Jun 19, 2014 6:44 pm Reply with quote
Darkraider
Ya we had like 6 players on each team yesterday and boom map was over in like 3 minutes lol



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PostPosted: Thu Jun 19, 2014 9:35 pm Reply with quote
Previ
Same happened today Very Happy

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PostPosted: Thu Jun 19, 2014 9:41 pm Reply with quote
Folsy
— Previ wrote
Same happened today Very Happy

indeed Very Happy



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PostPosted: Thu Jun 19, 2014 11:15 pm Reply with quote
Teo
these r the possible map listed per popolarity:


Map No. of Servers
Backlot 1525
Bloc 572  
Bog 767
Broadcast 809
Cargoship 569
Citystreets 763
Convoy 748
Countdown 625
Crash 1588
Crash (winter) 130
Creek 684
Crossfire 1425
Farm 581
Killhouse 549
Overgrown754
Pipeline660
Shipment422
Showdown609
Strike 1178
Vacant 1112



just decide which one you wand to add Smile

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PostPosted: Fri Jun 20, 2014 12:13 am Reply with quote
Darkraider
I vote all the ones with over 1000 XD



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PostPosted: Fri Jun 20, 2014 12:31 am Reply with quote
Folsy
Killhouse of course Very Happy
Cargoship
Vacant
Backlot
Crossfire

what do u think about those 5?



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PostPosted: Fri Jun 20, 2014 7:48 am Reply with quote
Previ
We could try those for start, we can always change the ones we don't like Smile

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