Leaders Plz Read This Post

1720

Thu Jan 08, 2015 10:48 am
Clan Leader
5814 Posts
use this to generate mapcycles: http://mavrick.id.au/cod4-map-generator.php
Thu Jan 08, 2015 10:53 am
Pro Poster
84 Posts
can we do this ourselves or do you have to do this teo? I mean the /exec maps.cfg part
Thu Jan 08, 2015 11:15 am
Clan Leader
5814 Posts
i donno i think you r able to do it with your admin but i think we have to approve it before. we all must agree Smile
Thu Jan 08, 2015 5:12 pm
Active
26 Posts
Teo , Youn Can Just Do It If You Have Time On The Control Panel On THe Site , Or About Minoo He Needs To Loging With the rcon and then /rcon exec map.cfg
Thu Jan 08, 2015 7:18 pm
Veteran
100 Posts
I would like that Dominion gametype but i'm not sure if it so popular in COD4 :S

Anyway, TDM or FFA is fine for me Smile
Fri Jan 09, 2015 9:18 am
Pro Poster
84 Posts
We need to lower the score limit aswel, since we want the maps to switch around. I suggest a 100 kill limit in team deathmatch and a 50 kill limit in free for all. We can do like one map team deathmatch then a map ffa and then again a map team deathmatch and so on. In the end we play all maps ffa/tdm.

I suggest these maps:
1- Killhouse
2- Backlot
3- Strike
4- Crash
5- Wetwork
6- Showdown
Fri Jan 09, 2015 12:06 pm
Active
26 Posts
I Like Ur Map Rotation Idea Wink So Good
It Is Like :

set sv_mapRotation "gametype dm map mp_killhouse gametype war map mp_backlot gametype dm map mp_strike gametype war map mp_crash gametype dm map mp_wetworks gametype war map mp_showdown"

// Free  For All
set scr_dm_scorelimit                           500
set scr_dm_timelimit                           8
set scr_dm_roundlimit                          1
set scr_dm_numlives                            0
set scr_dm_playerresFpawndelay                -1
set scr_dm_waverespawndelay                   0


// Teamdeath Match
set scr_war_scorelimit              2000
set scr_war_timelimit               18
set scr_war_roundlimit                 1
set scr_war_numlives                    0
set scr_war_playerrespawndelay           -1
set scr_war_waverespawndelay         0

but i guess that we should replace wetwork and showdown : 5- showdown (FFA ) and 6- Wetworks (tdm)
Mon Jan 12, 2015 6:28 pm
Pro Poster
84 Posts
Just played in the server and manually changed the map. We started playing 3v3 in killhouse. I changed the map to shipment. Quickly the amount of players went to 5v5. I changed the map to Crossfire because someone requested it. After that Showdown. In no time the server was 8v8 for about an hour.

This proves for me that a mapcycle will do only good to the server.

I saw on yob facebook that people were talking about promod. Maybe it's an idea to use that on our server aswel.
Tue Jan 13, 2015 12:04 pm
Active
26 Posts
Good Very Happy Today At The Morning The Number Of Players Was 8 , And At The End Of The Map A Player Asked Me "CRAS H" Map , I Changed It And Then The Number Of Players Changed To 17 :)

Btw I Guess That The Score Limit 30 Is Big Wink
Tue Jan 13, 2015 1:13 pm
Pro Poster
84 Posts
yes, 2000 points is better.
Tue Jan 13, 2015 1:44 pm
Clan Leader
5814 Posts
to change it i need something like this:

//*************************************************
// map rotation generated by mavrick.id.au
//*************************************************
set g_gametype "war"

set sv_mapRotation "gametype war map mp_convoy gametype dm map mp_carentan gametype war map mp_bloc gametype sd map mp_bloc gametype dom map mp_crash"

//*************************************************


and something like this:

// Free  For All
set scr_dm_scorelimit                           500
set scr_dm_timelimit                           8
set scr_dm_roundlimit                          1
set scr_dm_numlives                            0
set scr_dm_playerresFpawndelay                -1
set scr_dm_waverespawndelay                   0


// Teamdeath Match
set scr_war_scorelimit              2000
set scr_war_timelimit               18
set scr_war_roundlimit                 1
set scr_war_numlives                    0
set scr_war_playerrespawndelay           -1
set scr_war_waverespawndelay         0
Fri Jan 16, 2015 3:33 pm
Active
26 Posts
Maybe Something Like :

1- Killhouse - Ffa
2- Backlot - Tdm
3- Bloc - Tdm
4- Chinatown - Snd
5- Crash - Tdm
6- Ambush - Tdm
7- Showdown - Dom
8- Strike - Tdm
9- And If You Want Crossfire - Sabotage

set sv_mapRotation "gametype dm map mp_killhouse gametype war map mp_backlot gametype war map mp_bloc gametype sd map mp_carentan gametype war map mp_crash gametype war map mp_convoy gametype dom map mp_showdown gametype war map mp_strike gametype sab map mp_crossfire"

Teamdeath Match :
-----------------
set scr_war_scorelimit                        2000
set scr_war_timelimit                           14
set scr_war_roundlimit                        1
set scr_war_numlives                           0
set scr_war_playerrespawndelay              -1
set scr_war_waverespawndelay                0

Free For All :
--------------
set scr_dm_scorelimit                           300
set scr_dm_timelimit                           8
set scr_dm_roundlimit                          1
set scr_dm_numlives                            0
set scr_dm_playerrespawndelay                -1
set scr_dm_waverespawndelay                   0

Domination :
------------
set scr_dom_scorelimit                        300
set scr_dom_timelimit                           12
set scr_dom_roundlimit                        1
set scr_dom_numlives                           0
set scr_dom_playerrespawndelay              -1
set scr_dom_waverespawndelay                0

Search and Destroy :
-------------------
set scr_sd_scorelimit        6
set scr_sd_timelimit        3
set scr_sd_roundlimit        0
set scr_sd_roundswitch        3        
set scr_sd_numlives         1        
set scr_sd_bombtimer        61
set scr_sd_planttime        5
set scr_sd_defusetime        5
set scr_sd_multibomb        0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay     0

Sabotoge :
---------
set scr_sab_scorelimit                        2
set scr_sab_timelimit                           8
set scr_sab_roundlimit                        0
set scr_sab_roundswitch                        1
set scr_sab_numlives                           0
set scr_sab_bombtimer                          61
set scr_sab_planttime                          5
set scr_sab_defusetime                        5
set scr_sab_hotpotato                          0
set scr_sab_playerrespawndelay              3
set scr_sab_waverespawndelay                0
Wed Jan 21, 2015 5:44 pm
Clan Leader
5814 Posts
perfect waiting what other think about and than change if is fine for everyone Smile
Wed Jan 21, 2015 6:17 pm
Magnum, P.I.
2772 Posts
Mapcycle ? Thumbs up to that ! Very Happy


Sun Jan 25, 2015 6:50 pm
Pro Poster
84 Posts
fine with me
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