Leaders Plz Read This Post
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#16:
Re: Leaders Plz Read This Post
Author:
Teo
,
Location: Hanging by a thread
Posted: Thu Jan 08, 2015 10:48 am
—
use this to generate mapcycles:
http://mavrick.id.au/cod4-map-generator.php
#17:
Re: Leaders Plz Read This Post
Author:
Minoo
,
Posted: Thu Jan 08, 2015 10:53 am
—
can we do this ourselves or do you have to do this teo? I mean the /exec maps.cfg part
#18:
Re: Leaders Plz Read This Post
Author:
Teo
,
Location: Hanging by a thread
Posted: Thu Jan 08, 2015 11:15 am
—
i donno i think you r able to do it with your admin but i think we have to approve it before. we all must agree
#19:
Re: Leaders Plz Read This Post
Author:
majddelbany_md
,
Location: Lebanon
Posted: Thu Jan 08, 2015 5:12 pm
—
Teo , Youn Can Just Do It If You Have Time On The Control Panel On THe Site , Or About Minoo He Needs To Loging With the rcon and then /rcon exec map.cfg
#20:
Re: Leaders Plz Read This Post
Author:
Previ
,
Location: Finland
Posted: Thu Jan 08, 2015 7:18 pm
—
I would like that Dominion gametype but i'm not sure if it so popular in COD4 :S
Anyway, TDM or FFA is fine for me
#21:
Re: Leaders Plz Read This Post
Author:
Minoo
,
Posted: Fri Jan 09, 2015 9:18 am
—
We need to lower the score limit aswel, since we want the maps to switch around. I suggest a 100 kill limit in team deathmatch and a 50 kill limit in free for all. We can do like one map team deathmatch then a map ffa and then again a map team deathmatch and so on. In the end we play all maps ffa/tdm.
I suggest these maps:
1- Killhouse
2- Backlot
3- Strike
4- Crash
5- Wetwork
6- Showdown
#22:
Re: Leaders Plz Read This Post
Author:
majddelbany_md
,
Location: Lebanon
Posted: Fri Jan 09, 2015 12:06 pm
—
I Like Ur Map Rotation Idea
So Good
It Is Like :
set sv_mapRotation "gametype dm map mp_killhouse gametype war map mp_backlot gametype dm map mp_strike gametype war map mp_crash gametype dm map mp_wetworks gametype war map mp_showdown"
// Free For All
set scr_dm_scorelimit 500
set scr_dm_timelimit 8
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerresFpawndelay -1
set scr_dm_waverespawndelay 0
// Teamdeath Match
set scr_war_scorelimit 2000
set scr_war_timelimit 18
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay -1
set scr_war_waverespawndelay 0
but i guess that we should replace wetwork and showdown : 5- showdown (FFA ) and 6- Wetworks (tdm)
#23:
Re: Leaders Plz Read This Post
Author:
Minoo
,
Posted: Mon Jan 12, 2015 6:28 pm
—
Just played in the server and manually changed the map. We started playing 3v3 in killhouse. I changed the map to shipment. Quickly the amount of players went to 5v5. I changed the map to Crossfire because someone requested it. After that Showdown. In no time the server was 8v8 for about an hour.
This proves for me that a mapcycle will do only good to the server.
I saw on yob facebook that people were talking about promod. Maybe it's an idea to use that on our server aswel.
#24:
Re: Leaders Plz Read This Post
Author:
majddelbany_md
,
Location: Lebanon
Posted: Tue Jan 13, 2015 12:04 pm
—
Good
Today At The Morning The Number Of Players Was 8 , And At The End Of The Map A Player Asked Me "CRAS H" Map , I Changed It And Then The Number Of Players Changed To 17 :)
Btw I Guess That The Score Limit 30 Is Big
#25:
Re: Leaders Plz Read This Post
Author:
Minoo
,
Posted: Tue Jan 13, 2015 1:13 pm
—
yes, 2000 points is better.
#26:
Re: Leaders Plz Read This Post
Author:
Teo
,
Location: Hanging by a thread
Posted: Tue Jan 13, 2015 1:44 pm
—
to change it i need something like this:
//*************************************************
// map rotation generated by mavrick.id.au
//*************************************************
set g_gametype "war"
set sv_mapRotation "gametype war map mp_convoy gametype dm map mp_carentan gametype war map mp_bloc gametype sd map mp_bloc gametype dom map mp_crash"
//*************************************************
and something like this:
// Free For All
set scr_dm_scorelimit 500
set scr_dm_timelimit 8
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerresFpawndelay -1
set scr_dm_waverespawndelay 0
// Teamdeath Match
set scr_war_scorelimit 2000
set scr_war_timelimit 18
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay -1
set scr_war_waverespawndelay 0
#27:
Re: Leaders Plz Read This Post
Author:
majddelbany_md
,
Location: Lebanon
Posted: Fri Jan 16, 2015 3:33 pm
—
Maybe Something Like :
1- Killhouse - Ffa
2- Backlot - Tdm
3- Bloc - Tdm
4- Chinatown - Snd
5- Crash - Tdm
6- Ambush - Tdm
7- Showdown - Dom
8- Strike - Tdm
9- And If You Want Crossfire - Sabotage
set sv_mapRotation "gametype dm map mp_killhouse gametype war map mp_backlot gametype war map mp_bloc gametype sd map mp_carentan gametype war map mp_crash gametype war map mp_convoy gametype dom map mp_showdown gametype war map mp_strike gametype sab map mp_crossfire"
Teamdeath Match :
-----------------
set scr_war_scorelimit 2000
set scr_war_timelimit 14
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay -1
set scr_war_waverespawndelay 0
Free For All :
--------------
set scr_dm_scorelimit 300
set scr_dm_timelimit 8
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay -1
set scr_dm_waverespawndelay 0
Domination :
------------
set scr_dom_scorelimit 300
set scr_dom_timelimit 12
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay -1
set scr_dom_waverespawndelay 0
Search and Destroy :
-------------------
set scr_sd_scorelimit 6
set scr_sd_timelimit 3
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3
set scr_sd_numlives 1
set scr_sd_bombtimer 61
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
Sabotoge :
---------
set scr_sab_scorelimit 2
set scr_sab_timelimit 8
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 61
set scr_sab_planttime 5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 3
set scr_sab_waverespawndelay 0
#28:
Re: Leaders Plz Read This Post
Author:
Teo
,
Location: Hanging by a thread
Posted: Wed Jan 21, 2015 5:44 pm
—
perfect waiting what other think about and than change if is fine for everyone
#29:
Re: Leaders Plz Read This Post
Author:
goofy
,
Location: Denmark
Posted: Wed Jan 21, 2015 6:17 pm
—
Mapcycle ? Thumbs up to that !
#30:
Re: Leaders Plz Read This Post
Author:
Minoo
,
Posted: Sun Jan 25, 2015 6:50 pm
—
fine with me
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